Due to some issues that were brought up by a researcher, we’ve revised the Darksend protocol extensively to enhance the anonymity provided. It’s very important that all clients on the Darkcoin network update.
Users Required To Update:
Pools
Exchanges
Darksend Users
Normal Clients
Masternodes
Changes made in this release:
– Masternodes can now make a limited number of zero-fee transaction for Darksend. These are special transactions that require a signature that only the masternodes can create.
— Darksend now has no fees to track what-so-ever, all that will ever be in Darksend transactions are Darksend denominations.
— Added queue gaming protection
— Clients remember which masternodes they’ve connected to in the past and won’t use them against.
— Dsee/Dseep messages have been fixed so they only take newer signatures than the one they have
— 2 different kinds of client crashes have been fixed
— Split up main.cpp into core.cpp
— Split up darksend.cpp into masternode.cpp, activemasternode.cpp and instantx.cpp
— Added modular ProcessMessages for Darksend, Masternodes and InstantX
— Client can now join sessions with any other users
source: https://www.darkcoin.io/news/onyx-v2-security-update-is-out/
Guugll Search
http://www.guugll.eu/darkcoin-onyx-v2/
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