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Monday, December 1, 2014

DarkCoin - Onyx V2

Due to some issues that were brought up by a researcher, we’ve revised the Darksend protocol extensively to enhance the anonymity provided. It’s very important that all clients on the Darkcoin network update.


Users Required To Update:


Pools

Exchanges

Darksend Users

Normal Clients

Masternodes


Changes made in this release:


– Masternodes can now make a limited number of zero-fee transaction for Darksend. These are special transactions that require a signature that only the masternodes can create.

— Darksend now has no fees to track what-so-ever, all that will ever be in Darksend transactions are Darksend denominations.

— Added queue gaming protection

— Clients remember which masternodes they’ve connected to in the past and won’t use them against.

— Dsee/Dseep messages have been fixed so they only take newer signatures than the one they have

— 2 different kinds of client crashes have been fixed

— Split up main.cpp into core.cpp

— Split up darksend.cpp into masternode.cpp, activemasternode.cpp and instantx.cpp

— Added modular ProcessMessages for Darksend, Masternodes and InstantX

— Client can now join sessions with any other users



source: https://www.darkcoin.io/news/onyx-v2-security-update-is-out/


Guugll Search


http://www.guugll.eu/darkcoin-onyx-v2/

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